The 'Vacation' Is Over

Laura and I are now headed for home after being in the Portland, OR area for about 11 days. We have become addicted to the fresh air and beautiful trees. I’m hoping this project becomes longer term – not only will I earn tons of miles, but I will have Laura come out for long [...]

But Wait! There's More!

I had mistakenly left off two airports I’ve been to: Little Rock, AR and New Orleans, LA. Can’t believe I left them out. Now, there are 71. I will add another next week: Tempe, wherever that is. But, I don’t really even know if Tempe has its own airport… Guess I need to research it.

More About Me…

I have posted a list of all the airports I have transited through. It’s quite scary since I know I’ve been to some of them many, many times. I’ve been to, as of today, 69 airports total. You can find this information on my ::: airports i’ve seen ::: page if you’re interested.

New Weblog

I have now upgraded this site to MovableType 3.0 Developer Edition. I really do hope it works better and has more nice options. It really should not affect much, but we’ll see how it goes.

Sopping Wet Biker

You know, riding in the rain is not fun. I got my first full-exposure on Tuesday this week. I came back from Austin and all was well and beautiful – until I reached Sealy. The roads got wet there – the rain had just passed through and my legs were starting to get wet from [...]

Super-Long Road Trip

I rode the bike all the way to Austin yesterday. I was not quite prepared for how numb my butt would get. It took me longer to get to Austin than it usually does, but I had to keep stopping to stretch my legs. I have to ride back Tuesday – no matter if it [...]

Mostly Fixed

Since the installation of the new Gallery version, I have implemented a temporary fix. It’s not a smooth or clean as it was, but if you refresh the page now, you get a new random picture… I guess that will teach me to upgrade willy-nilly.

New Version Of Gallery

I have upgraded to the latest patch level of the Gallery software in hopes that it would fix my randomization problem, but alas: it still doesn’t work. Well, at least I now have a patch that fixes certain bugs and makes it more reliable. I just have to figure out this random thing. Maybe I [...]